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Orrorin's Blog est un blog traitant de toute l'actualité de World of Warcraft en général, et du guerrier en particulier. Vous y retrouver de nombreuses informations sur la façon de jouer avatar au meilleur de ces capacités. Bonne lecture

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ULDUAR - Ignis

Voici la table de loot du boss (source MMO-Champion) :

(version 25-men)

(version 10-men)

(version 25-men)

(version 25-men)

Voici les capacités du boss (source MMO-Champion) :

Ignis the Firemaster

  • Health - 24.4M (Heroic) / ? (Normal)
  • Scorch -- Fires a jet of flame, burning all enemies in front of the caster within 30 yards, dealing 3770 to 4230 Fire damage every half-second for 3 sec. Additionally, the ground is scorched by this effect causing it to catch on fire, dealing 3299 to 3701 Fire damage every second too all enemies within 13 yards. Iron Constructs within this radius will begin to heat up, eventually becoming molten. (10-Man - 2357-2643 Damage)
  • Flame Jets -- Stomps the ground causing geysers of flame to errupt under all enemies. These geysers deal 8483 to 9517 Fire damage, knocking the targets into the air and interrupting any spells being cast for 8 sec. In addition, the targets take 1000 Fire damage per second for 8 sec. (10-Man - 5655-6345 Damage)
  • Slag Pot -- Charges and grabs a random enemy target, tossing them into the caster's slag pot. The target is unable to attack the caster and takes 5000 Fire damage every second for 10 sec. If the target survives, they are imbued with the magical slag, increasing their haste by 150% for until cancelled. (10-Man: 3500 damage)

He also activate the Iron Constructs next to him throughout the fight.

Iron Construct
  • Health - 3.81M (Heroic) / ? Normal
  • Running them into fire will give them a charge of Heat -- Blasts all nearby Iron Constructs with intense heat, increasing their movement speed by 5 and haste by 5. This effect stacks up to 20 times. If this effect stacks to 20, the affected Iron Construct will become Molten.
  • Once a construct is Molten he will gain extra haste and deal 4713 to 5287 Fire damage to enemies within 7 yards. Running him into water will destroy it. (10-Man: 2357-2643 Damage)


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