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20 août 2012 1 20 /08 /août /2012 20:31

MMO Champion vient de mettre en ligne à cette adresse le dernier build mis en ligne sur le Beta de MoP. je vous laisse le découvrir ci-dessous. 

Death Knight

  • Death Coil damage increased by 22%.
  • Frost Fever had a typo in the damage amount corrected.
  • Anti-Magic Zone (Unholy) no longer gets the 400% of STR * 0.8 bonus absorption. Blood
  • Crimson Scourge now increases the damage dealt by your Blood Boil by 40%, up from 20%.
  • Heart Strike now does 170% weapon damage, up from 150%. Additional damage increased by 32%.
Druid
  • Moonfire damage and SP scaling reduced by 8%.
  • Starfall damage and SP scaling reduced by 8%.
  • Swipe damage and AP scaling reduced by 38%.
  • Wrath damage and SP scaling reduced by 8%.
  • Starfall damage and SP scaling reduced by 8%.
  • Starfire damage and SP scaling reduced by 8%.
  • Starsurge damage and SP scaling reduced by 8%.
  • Sunfire damage and SP scaling reduced by 8%.
Hunter
  • Dire Beast now lasts until cancelled, up from 15 sec.
  • Focus Fire now increases your ranged haste by 6% for each Frenzy stack consumed, down from 8%.
  • Black Arrow damage and AP scaling reduced by 6%.
  • Explosive Shot damage and RAP scaling reduced by 7%.
Mage
  • Item - Mage T14 4P Bonus - Increases the damage bonus of Arcane Power by an additional 10%, reduces the cooldown of Icy Veins by 50% (was 70%), and reduces the cooldown of Combustion by 20%.
  • Frostfire Bolt damage and SP scaling reduced by 10%.
  • Ice Lance damage and SP scaling reduced by 5%.
  • Fireball damage and SP scaling reduced by 6%.
  • Inferno Blast damage and SP scaling reduced by 48%.
  • Mastery: Ignite: Your target burns for an additional 12% over 4 sec of the total damage caused by your Fireball, Frostfire Bolt, Inferno Blast, Scorch, and Pyroblast, up from 10%.
  • Pyroblast damage and SP scaling reduced by ~5%.
  • Frostbolt damage and SP scaling reduced by 7%.
Monk
  • Blackout Kick (Mistweaver) has a new damage formula.
  • Blackout Kick (Windwalker) has a new damage formula.
  • Enveloping Mist now scales with 66.5% of SP, down from 94.5%.
  • Expel Harm (Mistweaver) has a new damage formula.
  • Expel Harm (Windwalker) has a new damage formula.
  • Fists of Fury (Mistweaver) has a new damage formula.
  • Fists of Fury (Windwalker) has a new damage formula.
  • Jab (Mistweaver) has a new damage formula.
  • Jab (Windwalker) has a new damage formula.
  • Renewing Mist now scales with 16.0% of SP, down from 18.7%.
  • Spinning Crane Kick (Mistweaver) has a new damage formula.
  • Spinning Crane Kick (Windwalker) has a new damage formula.
  • Spinning Crane Kick (Mistweaver) has a new damage formula.
  • Spinning Crane Kick (Windwalker) has a new damage formula.
  • Swift Reflexes (Mistweaver) has a new damage formula.
  • Swift Reflexes (Windwalker) has a new damage formula.
  • Tiger Palm (Mistweaver) has a new damage formula.
  • Tiger Palm (Windwalker) has a new damage formula.
  • Tiger Strikes now grants a 8% chance to gain Tiger Strikes when you autoattack, down from 10%.
  • Avert Harm now causes 20% of all damage party and raid members within 10 yards take to be re-directed to you, down from 30%.
  • Keg Smash (Mistweaver) has a new damage formula.
  • Keg Smash (Windwalker) has a new damage formula.
  • Summon Black Ox Statue now has a 30 sec cooldown, down from 3 min.
  • Enveloping Mist now scales with 66.5% of SP, down from 94.5%.
  • Renewing Mist now scales with 16.0% of SP, down from 18.7%.
  • Summon Jade Serpent Statue now costs 9% of base mana, up from 6%. Now has a 30 sec cooldown, down from 3 min.
  • Fists of Fury (Mistweaver) has a new damage formula.
  • Fists of Fury (Windwalker) has a new damage formula.
  • Rising Sun Kick (Mistweaver) has a new damage formula.
  • Rising Sun Kick (Windwalker) has a new damage formula.
  • Tiger Strikes now grants a 8% chance to gain Tiger Strikes when you autoattack, down from 10%.
Paladin
  • Consecration damage increased by 49%.
  • Hammer of the Righteous now does 35% Holy weapon damage, up from 30%.
Priest
  • Devouring Plague damage and SP scaling increased by 10%.
  • Holy Word: Sanctuary duration increased to 30 sec, up from 18.
  • Mind Flay damage and SP scaling increased by 11%.
  • Chakra: Sanctuary Holy Word: Sanctuary duration increased to 30 sec, up from 18.
  • Devouring Plague damage and SP scaling increased by 10%.
  • Mind Blast damage and SP scaling increased by 10%.
  • Mind Flay damage and SP scaling increased by 11%.
Rogue
  • Sinister Strike damage and additional damage reduced by 11%.
  • Dispatch now does 450% weapon damage, down from 520%. Additional damage reduced by 26%.
  • Venomous Wounds damage reduced by 8%.
  • Killing Spree now increases all damage done by 50% for the duration, down from 100%.
  • Revealing Strike now does 135% weapon damage, down from 150%.
Shaman
  • Flametongue Weapon now scales with 5.8% of SP.
  • Lightning Bolt damage and SP scaling reduced by 4%.
  • Searing Totem damage and SP scaling reduced by 25%.
  • Stormblast now does 300% weapon damage, up from 200%.
  • Lava Burst damage and SP scaling reduced by 3%.
  • Windfury Weapon now has a chance of triggering three extra attacks with 8,550 bonus attack power, down from 17,100.
Warlock
  • Archimonde's Vengeance now has a 2 min cooldown, up from 1.
  • Dark Bargain now has an 8 sec duration, down from 10 sec. Damage prevented is dealt over 8 sec, down from 20 sec.
  • Harvest Life is now limited to 30 targets.
  • Demonic Fury is now a Demonology Spec skill.
  • Legion Strike now does 130% of the Felguard's weapon damage, up from 125%.
  • Shadow Bite is now an instant cast, down from .6 sec.
Warrior
  • Cleave now does 82% weapon damage, up from 75%.
  • Execute now has 325% AP scaling, down from 406%.
  • Heroic Strike now does 110% weapon damage, up from 100%. Damage increased by 10%.
  • Raging Blow now does 220% weapon damage, up from 180%.
  • Thunder Clap damage and AP scaling reduced by 17%.
  • Overpower now does 130% weapon damage, up from 100%.
  • Raging Blow now does 220% weapon damage, up from 180%.
  • Wild Strike now does 245% weapon damage, up from 230%. Damage increased by 6%.
  • Revenge damage reduced by 37%. AP scaling reduced by 25%.


Comme on pouvait sans douter, et sans aucune surprise, le classement DPS "provisoire" de Simulation Craft change en conséquent :

http://0.chart.apis.google.com/chart?chs=525x420&cht=bhg&chf=bg,s,333333&chbh=15&chd=t:130271|129988|127355|125853|125641|125440|124814|122340|121758|120939|119036|116729|114795|112857|111150|110787|110724|109855|109637|109318&chds=0,325676&chco=FF7D0A,69CCF0,69CCF0,69CCF0,9482C9,C79C6E,C79C6E,C41F3B,C41F3B,FFF569,9482C9,FFF569,C41F3B,FFFFFF,0070DE,9482C9,00FF96,F58CBA,C79C6E,ABD473&chm=t++130271++Druid_Feral_T14H,FF7D0A,0,0,15|t++129988++Mage_Arcane_T14H,69CCF0,1,0,15|t++127355++Mage_Fire_T14H,69CCF0,2,0,15|t++125853++Mage_Frost_T14H,69CCF0,3,0,15|t++125641++Warlock_Affliction_T14H,9482C9,4,0,15|t++125440++Warrior_Fury_1h_T14H,C79C6E,5,0,15|t++124814++Warrior_Fury_2h_T14H,C79C6E,6,0,15|t++122340++Death_Knight_Frost_1h_T14H,C41F3B,7,0,15|t++121758++Death_Knight_Frost_2h_T14H,C41F3B,8,0,15|t++120939++Rogue_Subtlety_T14H,FFF569,9,0,15|t++119036++Warlock_Demonology_T14H,9482C9,10,0,15|t++116729++Rogue_Assassination_T14H,FFF569,11,0,15|t++114795++Death_Knight_Unholy_T14H,C41F3B,12,0,15|t++112857++Priest_Shadow_T14H,FFFFFF,13,0,15|t++111150++Shaman_Enhancement_T14H,0070DE,14,0,15|t++110787++Warlock_Destruction_T14H,9482C9,15,0,15|t++110724++Monk_Windwalker_T14H,00FF96,16,0,15|t++109855++Paladin_Retribution_T14H,F58CBA,17,0,15|t++109637++Warrior_Arms_T14H,C79C6E,18,0,15|t++109318++Hunter_BM_T14H,ABD473,19,0,15&chtt=DPS%20%20Ranking&chts=dddddd,18

Le Drood Feral fait une remontée importante dans le classement à l'inverse du Moine DPS qui subit ses premiers rééquilibrages et par conséquent, connait une "perte" de DPS certes, mais peu significative.

Pour le guerrier DPS, classe qui nous intéresse tout particulièrement, et encore plus précisemment la spé Fury, nous constatons que son DPS semble se maintenir, comme. Et que les sources de dégats ne changent peu.

http://0.chart.apis.google.com/chart?chs=550x275&cht=p&chf=bg,s,333333&chd=t:14,13,12,12,8,8,8,6,5,5,3,3,2,1,0&chds=0,100&chdls=ffffff&chco=C79C6E,C79C6E,C79C6E,C79C6E,C79C6E,C79C6E,C79C6E,C79C6E,C55D54,C55D54,C79C6E,C79C6E,C79C6E,C79C6E,C79C6E&chl=bloodthirst|execute|melee_main_hand|raging_blow_mh|heroic_strike|melee_off_hand|raging_blow_oh|wild_strike|bloodbath|deep_wounds|colossus_smash|dragon_roar|heroic_leap|impending_victory|heroic_throw&chtt=Warrior_Fury_2h_T14H%20Damage%20Sources&chts=dddddd,18
Néanmoins attendons ce que donnerons les premiers test en raid live le 29 aout prochain pour se faire une meilleur idée de notre DPS futur.

( @source : MMO Champion et Simulation Craft)
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